Real-World Conquest
The real world becomes a strategy board.
PLAYYou against three labelled bots.
Pass & play — four players on one deviceHow to play
- Reinforce. Each turn you get new armies. Place them on cities connected to your capital ★.
- Attack. Tap your city, then a connected city. More armies roll more dice; ties go to the defender. Across a river or mountain pass (dotted blue routes) you roll at most 2 dice.
- Capture. Wipe out the defenders and your attackers move in. Rounds 1–2 are a truce: only neutral cities.
- Supply. Cities cut off from your capital can't be reinforced and defend with a single die — cut them off, then strike.
- One order. End your turn by moving armies between two connected cities, or dig in one city: it defends with 3 dice until your next turn.
- Win. Hold crowns 👑. At the start of each of your turns, score a point per crown. When someone reaches 10, the round is played out and the most points wins.